July 27th, 2010 by 34®ß0*3®
Dear Readers, I have put my project “Sweatshirt” on hold as PAlib is almost dead. I also recently started a new project; it’s called DataBattle. I’m making this game using only libnds. All I have so far is one tiled background loaded using metatiles.
DataBattle is supposed to become a turn based strategy game based on THIS GAME (Warning, it’s very addicting). I plan to have either DS to DS multi-player, or a computer character. I also hope to make a level editor (on the DS).
PS: no bitman.
Tags: DataBattle
Posted in DataBattle | No Comments »
June 22nd, 2010 by 34®ß0*3®
- sidescroller
- main character can crawl
- no idea how levels will get finished
- still working on sprites
- lots of glitches
- code-name is hidden somewhere on this page
Tags: DS, secret, Sweatshirt
Posted in Sweatshirt | No Comments »
June 12th, 2010 by 34®ß0*3®
I upgraded my computer a few days ago, and I have recently gotten it to compile! And I’m not dead. I passed middle school successfully.
Today, I installed a program that lets me use my computers together. . . or maybe not, but I can use the same mouse and keyboard(and clipboard data)over both. The program is called synergy, its cross-platform, with no GUI on the mac and linux versions. A program called quicksynergy was made to allow easy configuration for mac and linux versions, but it lacks offline instructions. To find out how it works, you need to read a comment on the wiki page for Configuring quicksynergy.
Simple explanation of how it works.
- mouse is plugged into computer 1
- I drag cursor over to the left side of screen
- cursor appears on computer 2
synergy website
quicksynergy website
Posted in Sweatshirt | No Comments »
May 15th, 2010 by 34®ß0*3®
I added a clock to the menu and pause.
http://dl.dropbox.com/u/1144404/Helicopter5.nds
Posted in HelicopterDS, release! | No Comments »
April 12th, 2010 by 34®ß0*3®
Tags: HelicopterDS, release!
Posted in HelicopterDS, release! | 1 Comment »
April 5th, 2010 by 34®ß0*3®
I believe I have made an impossible tic-tac-toe game.
If you happen to win, post a screenshot in the comments

http://dl.dropbox.com/u/1144404/tictactoe.nds
EDIT: added Icon and description text.
EDIT: I made it “more” Impossible
EDIT3: I believe that now it is completely Impossible
Tags: DS, dsdev, tic-tac-toe
Posted in small project | 5 Comments »
April 2nd, 2010 by 34®ß0*3®
I have updated my game “HelicopterDS” to version .20
Download Here!
View Screenshots Here!
Tags: dsdev, HelicopterDS
Posted in HelicopterDS, release! | No Comments »
March 18th, 2010 by 34®ß0*3®
Here is the version that I will probably send to the compo.

http://dl.dropbox.com/u/1144404/Helicopter4.nds
New features
- 2 more levels
- splash screens
- credits
- fixed 500 points glitch
- Rainbow color
EDIT: I apologize to anyone who downloaded this before this edit appeared. I had a MAJOR bug that I didn’t see because I didn’t test it on my DS and always exited the emulator before exiting a level. If you have downloaded that version, please re-download.
Tags: compo, Homebrew, release!
Posted in HelicopterDS, release! | No Comments »
March 17th, 2010 by 34®ß0*3®
I added another color.
It’s not a color.
It’s a cycle of colors.
Tags: colors, rainbow
Posted in HelicopterDS | No Comments »
March 14th, 2010 by 34®ß0*3®
Here is my to-do list
- splash screen Done!
- music in menu (having problems with streaming music in as-lib)
- credits screen Done!
- more levels (Now I have 2 tiled levels)
- A random level?
5 days left.
In other news, I have installed One minute per day. It allows you to see what happened on your computer screen (and webcam) during a 24 hour period in just one minute.
http://plebiandesign.com/blog/?p=552
Tags: OMPD
Posted in HelicopterDS | No Comments »