March 14th, 2010 by 34®ß0*3®
Here is my to-do list
- splash screen Done!
- music in menu (having problems with streaming music in as-lib)
- credits screen Done!
- more levels (Now I have 2 tiled levels)
- A random level?
5 days left.
In other news, I have installed One minute per day. It allows you to see what happened on your computer screen (and webcam) during a 24 hour period in just one minute.
http://plebiandesign.com/blog/?p=552
Tags: OMPD
Posted in HelicopterDS | No Comments »
March 7th, 2010 by 34®ß0*3®
In this version I bring to you…
- A button that makes you able to go through bricks(no visual feedback)
- A (hidden) bubble that give you bad gas! Charizard is hiding the extra fuel
- A glitch that wastes your time
- A saving system that will probably break
- Ice level that sucks (comment if you’re interested in making levels)
- un-accessible levels

Yeah, it stinks.
Anyway, here’s the download link
http://dl.dropbox.com/u/1144404/Helicopter3.nds
Next week, I plan to have
- Updated menu
- more stages
- a randomly generated stage
- tutorial level that can teach people how to play
Tags: release!
Posted in HelicopterDS, release! | No Comments »
February 26th, 2010 by 34®ß0*3®
I’ve created icy tiles! And I have to say, They’re pretty dang stellar decent-ish.
Here’s a preview.

You think it looks good? Well, It turns out it isn’t all that great when you have a lot of them together(as apposed to just 4).
Interested in making levels? Comment and I will send you further instructions.
Tags: block, Icy, icy block, tiles, tileset
Posted in HelicopterDS | 8 Comments »
February 10th, 2010 by 34®ß0*3®
Snowdays are always the best! Today, I set the save file to save in the data folder (yay!), and I added colors other than your favorite color so it is:
- favorite color
- red
- yellow
- green
- green/blue
- blue
- white
- gray
Suggestions for colors? please give them in your comment as rgb max 31 min 0
Tags: colors, Snowday
Posted in HelicopterDS | No Comments »
February 7th, 2010 by 34®ß0*3®
Today, I programmed favorite colors into the game, so, your DS’ favorite color is the color of the ship. Special thanks to Kono. I also have tiles about 30% done.
I have figured out a cool way to have secret features in any ds game. If your DS’ text is something special, then something special happens. Simple, huh? Also I would be able to make something special happen if you are using Desmume.
“Desmume makes you happy!”—yop yop
If ten of my fans comment saying they want a release, I will post one within a week.
Tags: cheat codes, DS, helicopter
Posted in HelicopterDS | 2 Comments »
January 20th, 2010 by 34®ß0*3®
Hello, This is Earboxer, also known as 34®ß0*3®.
I’m currently programming a clone of “Helicopter” for the DS, called Helicopter DS(gotta love my creativity).

My latest release is v.11, but I should have a new release in
Download of Latest Public Beta
Progress of unreleased features (not in public beta)
- Saving 100%
- Menu 40% (just plain old text)
- Gas Refill Pickups 100%
- No required High score to unlock new modes and no 3-laps mode 100%
Planned Features
- Tile system 0%
- Randomly generated levels 0%
- Winter theme for 2009 winter coding competition 0%
- Online score sharing 0%
- Music/Sound effects 0%
Tags: DS, HelicopterDS, Homebrew
Posted in HelicopterDS | No Comments »